[an error occurred while processing this directive]
Quests - The Green Mire Curiass
Format This Article For Printing

Back To Quests


Green Mire Grave

Quest:The Green Mire Curiass
Participants (Level):Toldhem Shi (21)
Opponents (Level):Drudge Prowler (4); Creeper Mosswart (6); Mosswart Feeder (6); Barker Mosswart (11); Water Wisp (8); Ghost Wisp (12); Mosswart Shaman (15); Mosswart Chief (19)
Starts:Shoushi
AC Stratics Rating:0 - 10: Avoid; 11-19: Party; 20+: Solo
Notes:Lockpicking may be used to avoid having to collect the keys.
Author:Auz

Unless you have lockpicking, start your quest for the Green Mire Cuirass by completing the Green Mire Yari quest - you'll need the key from the Drudge Prowler in the southern section and the key from the Mosswart Feeder in the Yari room in the eastern section. Once equipped with these, return to the portal room and head west.

Green Mire Grave Key 1Value: 100 p
50 burden units
This worn key goes to a chest in the Green Mire Grave.
Number of uses: 2

You'll find yourself at the top point of a diamond-shaped set of passageways. Heading inward from each side of the diamond will be a passageway - take either of the passages going down. At the crossroads take the eastern passage, which will lead you in a 180-degree turn to four cells. One of these is locked and contains a chest. Unlock the cell with the key from the Mosswart Feeder and the chest with the key from the Drudge Prowler. Inside the chest is another key.

Green Mire Grave Key 4Value: 100 p
50 burden units
This simple key unlocks a door in the Green Mire Grave.
Number of uses: 1

Back at the crossroads take the western passage - this takes a large 180-degree turn and ends at a locked door that can be opened with the key you just retrieved from the chest. Through the door you'll be in a passage that leads down to a large room.

If you're lucky, they're be a few people keeping the room clear. On a regular basis, two Mosswart Shamen spawn in here along with several assorted lesser Mosswarts and the gentleman who holds the final key you need: the Mosswart Chief.

Green Mire Grave Key 5Value: 100 p
50 burden units
This silver key goes to a chest in the Green Mire Grave.
Number of uses: 1

Once you have the key, you'll have to wait for the Ghost Wisp to spawn as the Cuirass will spawn a few minutes after the Wisp. It spawns in the chest (which is trapped) along with a crown.

[an error occurred while processing this directive] [an error occurred while processing this directive]

Green Mire Cuirass
The Green Mire Yari

© Copyright 1998-2002 Stratics.
Erected February 20, 1998
Last modified: January 15, 2002